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๐๐๐ฒ๐ฟ๐ฎ๐๐ถ๐ผ๐ป ๐๐. ๐๐ฑ๐ฒ๐ฎ๐๐ถ๐ผ๐ป
Iteration is laziness.
There, I said it.
In architecture firms, itโs all too common to hear: โ๐๐ข๐ฏ ๐บ๐ฐ๐ถ ๐ฑ๐ถ๐ต ๐ต๐ฐ๐จ๐ฆ๐ต๐ฉ๐ฆ๐ณ ๐ข ๐ง๐ฆ๐ธ ๐ฐ๐ฑ๐ต๐ช๐ฐ๐ฏ๐ด?โ
It might look like design, but to me, itโs just hedging.
Itโs an inefficient use of time and a sign of an immature process. Chefs donโt invent new dishes by tossing the same ingredients into different pots and hoping one tastes right. They start with a clear vision and build with intention.
Iโm not saying iteration canโt achieve successful resultsโin fact, many prominent architects have built their careers on this approach. But I canโt help but reject it as a design philosophy.
By all means, exploreโbut endless iteration is not a substitute for real ideationโintentional, well-considered moves grounded in expertise. Too often in client meetings we show three schemes and explain why two of them donโt work. That doesnโt inspire confidence. It doesnโt speak to leadership. It dilutes the value of design.
Much stronger is to say:
โ๐๐ฒ๐ฟ๐ฒโ๐ ๐๐ต๐ฎ๐ ๐๐ฒโ๐ฟ๐ฒ ๐ฝ๐ฟ๐ผ๐ฝ๐ผ๐๐ถ๐ป๐ดโ๐ฎ๐ป๐ฑ ๐ต๐ฒ๐ฟ๐ฒโ๐ ๐๐ต๐.โ
Design isnโt about cataloguing what ๐ค๐ฐ๐ถ๐ญ๐ฅ work.
Itโs about consciously navigating to what ๐ฅ๐ฐ๐ฆ๐ด.
Letโs lead with ideasโnot options.
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๐๐ฒ๐ฒ๐ฝ ๐ฌ๐ผ๐๐ฟ ๐๐ฎ๐ป๐ฐ๐ ๐ฃ๐ฒ๐ป๐โ๐๐๐ ๐๐ฒ๐ ๐๐ผ ๐ฎ ๐๐ถ๐๐๐น๐ฒ
Spend enough time around architects and you start to notice a pattern.
The love of fancy pens. The muted but meticulously curated wardrobes. The willingness to spend countless underpaid hours moving pixels on a screen for work that might never see the light of day. Itโs an odd mix of traitsโquirky, intense, obsessive.
๐๐๐ ๐ ๐ต๐ฎ๐๐ฒ ๐ฎ ๐๐ต๐ฒ๐ผ๐ฟ๐ ๐ฎ๐ฏ๐ผ๐๐ ๐๐ต๐ฎ๐ ๐๐ถ๐ฒ๐ ๐๐ต๐ฒ๐บ ๐ฎ๐น๐น ๐๐ผ๐ด๐ฒ๐๐ต๐ฒ๐ฟ:
Architects are on a quest for control.
Not control in the manipulative sense (hopefully), but in the more subtle senseโthe power and freedom that come from being in control. From shaping something with intentionality. Like an orchestra conductor, architects seek to conduct physical space into harmony and beauty.
Most architects Iโve met believe deeply in the power of design to transform the world. Theyโre not satisfied with โgood enough.โ They believe things can be betterโand that they ๐ด๐ฉ๐ฐ๐ถ๐ญ๐ฅ be.
A building should be better.
A city should function better.
๐ should be better.
That language of โshouldโ runs through the architectโs inner and outer world. And the tool we reach for, again and again, is control.
This internal drive makes architects highly motivated, deeply self-aware, and often incredibly self-critical. Thereโs a reason the stereotype exists of the cold, cerebral architect: the mind is easier to control than emotion. Warmth is volatile; the intellect is safer. Black clothing and minimalism are not just aesthetic choicesโthey're strategies for clarity and simplicity.
But the same impulse for order often spills into every corner of life. An architectโs obsession with the details of a building is mirrored in their curated playlists, their favorite mechanical pencils, even their perfectly labeled packing cubes.
This relentless pursuit of โshouldโ is a double-edged sword.
Itโs our superpowerโbut also our stumbling block.
Because control, unchecked, becomes a cage. The healthiest, most successful architects I know are the ones whoโve found a balance. They still care deeply. They still obsess over the details. But theyโve also learned to let goโof perfection, of rigidity, of fear. Theyโve embraced warmth, emotion, vulnerability. Theyโve made space for wisdom from others, for collaboration, for surprise.
And in doing so, they donโt just become better architectsโthey become fuller versions of themselves.
So yesโkeep your fancy pens. Wear all the black you want.
But donโt forget to be human.
The world needs your eye for beauty and your hunger for betterโ
but it needs your heart even more. -
๐๐ฒ๐๐ผ๐ป๐ฑ ๐๐ผ๐ด๐ถ๐ฐ: ๐๐ฟ๐ฐ๐ต๐ถ๐๐ฒ๐ฐ๐๐๐ฟ๐ฒ ๐ฎ๐ป๐ฑ ๐๐ต๐ฒ ๐ฆ๐๐ฝ๐ฒ๐ฟ-๐ฅ๐ฎ๐๐ถ๐ผ๐ป๐ฎ๐น
In most models of education, weโre taught to think in binaries: rational or irrational, logical or illogical. If something makes sense, itโs good; if it doesnโt, itโs dismissed. These two realmsโlogic and its absenceโare where weโre told all thought must reside.
But Hasidic philosophy offers a third category: ๐ต๐ฉ๐ฆ ๐ด๐ถ๐ฑ๐ฆ๐ณ-๐ณ๐ข๐ต๐ช๐ฐ๐ฏ๐ข๐ญ.
This isnโt the realm of wishful thinking. Itโs something higherโ๐ฃ๐ฆ๐บ๐ฐ๐ฏ๐ฅ reason, not beneath it. And crucially, it isnโt a rejection of logic, but a completion of it.
Hasidic thought urges us to use the mind rigorouslyโto understand through the full power of reason. But reason has limits. The mind eventually encounters a boundaryโa door it cannot pass through. And at that threshold, a different kind of knowing begins: the super-rational.
From there, the work continues not through more analysis, but through intuition, sensitivity, and attunementโqualities that emerge with discipline and practice.
This idea has deep implications for architectureโand for all creative work.
As architects, we are charged with designing rationally. A building must make sense. It must function, cohere, and express clear intent. Everythingโsite plan, structure, materials, even a doorknobโshould connect back to a central idea.
But great architecture doesnโt stop there.
Eventually, the very logic weโve built begins to limit the design. The rules weโve created start to constrain rather than serve. Thatโs when we know weโve reached the door. And now we face a different task: to step beyond reason and into the realm of the super-rational.
This is where architecture begins to ask different kinds of questions:
๐๐ฉ๐ข๐ต ๐ฅ๐ฐ๐ฆ๐ด ๐ต๐ฉ๐ฆ ๐ฃ๐ถ๐ช๐ญ๐ฅ๐ช๐ฏ๐จ ๐ธ๐ข๐ฏ๐ต ๐ต๐ฐ ๐ฃ๐ฆ?
๐๐ฉ๐ข๐ต ๐ฅ๐ฐ๐ฆ๐ด ๐ช๐ต ๐ง๐ฆ๐ฆ๐ญ ๐ญ๐ช๐ฌ๐ฆ ๐ช๐ต ๐ฏ๐ฆ๐ฆ๐ฅ๐ด?
These arenโt analytical questions. Theyโre perceptive ones. They belong to a different mode of workingโone that relies less on problem-solving and more on presence, listening, and instinct. It's a shift from control to attunement.
Design becomes less about applying rules and more about letting go of them. Logic becomes a foundation we step off from. And from that ground, something deeper can emerge.
The most compelling buildings often come from this space. They may bend convention, ignore efficiency, or defy explanationโand yet they resonate. People are less inclined to question the cost or excess, because the result feels undeniably ๐ณ๐ช๐จ๐ฉ๐ต. It carries a kind of truth that doesnโt need to be justified.
So while architecture must begin with reason, it canโt end there. Logic gives us clarity and form, but eventually it begins to constrain. The real work is knowing when to let goโwhen to design not just with the mind, but with instinct, presence, and trust.
Thatโs when architecture becomes more than functional.
Thatโs when it gains meaning. -
๐ช๐ต๐ ๐ ๐ฆ๐๐ถ๐น๐น ๐๐ฒ๐น๐ถ๐ฒ๐๐ฒ ๐ถ๐ป ๐ฃ๐ต๐๐๐ถ๐ฐ๐ฎ๐น ๐ ๐ผ๐ฑ๐ฒ๐น๐
A little while back, someone asked in our office:
๐ช๐ต๐ถ๐ฐ๐ต ๐ถ๐ ๐ฏ๐ฒ๐๐๐ฒ๐ฟโ๐ฎ ๐ฟ๐ฒ๐ฎ๐น๐ถ๐๐๐ถ๐ฐ ๐ฑ๐ถ๐ด๐ถ๐๐ฎ๐น ๐ฟ๐ฒ๐ป๐ฑ๐ฒ๐ฟ๐ถ๐ป๐ด ๐ผ๐ฟ ๐ฎ ๐ฝ๐ต๐๐๐ถ๐ฐ๐ฎ๐น ๐บ๐ผ๐ฑ๐ฒ๐น?
My answer? ๐ฃ๐ต๐๐๐ถ๐ฐ๐ฎ๐น ๐บ๐ผ๐ฑ๐ฒ๐น.
But not for the reasons you might expect.
Itโs not that physical models represent a design better. Itโs that the ๐ฑ๐ณ๐ฐ๐ค๐ฆ๐ด๐ด ๐ฐ๐ง ๐ฎ๐ข๐ฌ๐ช๐ฏ๐จ ๐ต๐ฉ๐ฆ๐ฎ shapes the design itself.
In my experience, digital toolsโespecially Revit (but also Rhino, Grasshopper, CAD, etc.)โsuffer from a core flaw:
๐๐ฎ๐ฟ๐ฑ ๐๐ต๐ถ๐ป๐ด๐ ๐ฎ๐ฟ๐ฒ ๐๐ผ๐ผ ๐ฒ๐ฎ๐๐, ๐ฎ๐ป๐ฑ ๐ฒ๐ฎ๐๐ ๐๐ต๐ถ๐ป๐ด๐ ๐ฎ๐ฟ๐ฒ ๐๐ผ๐ผ ๐ต๐ฎ๐ฟ๐ฑ.
I can generate a decent-looking building in Revit in minutesโset levels, draw walls, array windows, apply materials, import a siteโdone.
But try modeling a custom stair, modifying a populated model, or working non-orthogonally, and suddenly the simplest move becomes hours of tedious work. The result?
โ๐๐๐ฒ๐๐ ๐ฎ๐ป๐ฑ ๐ฐ๐ต๐ฒ๐ฐ๐ธโ ๐ฑ๐ฒ๐๐ถ๐ด๐ป.
We orbit a nice-looking Enscape model, subconsciously hesitant to challenge decisionsโnot because we believe in them, but because changing them is work. And hey, ๐ช๐ต ๐ข๐ญ๐ณ๐ฆ๐ข๐ฅ๐บ ๐ญ๐ฐ๐ฐ๐ฌ๐ด ๐จ๐ณ๐ฆ๐ข๐ต, ๐ณ๐ช๐จ๐ฉ๐ต?
Physical models flip this logic. Foam, chipboard, and wood are forgiving and fast. You can sketch in space, test bold moves, remix and rethinkโfreely.
But when itโs time to make a finished model? Thatโs a whole different story. Cutting each piece by hand or laser, assembling, gluing, sanding, landscapingโitโs slow and meticulous. And that labor matters.
It forces you to ๐ฐ๐ผ๐บ๐บ๐ถ๐ to your decisions. Every move builds on the last. You donโt โguess and checkโ your way through a physical model. You build it once. And when you present it, youโre saying: ๐๐ฉ๐ช๐ด ๐ช๐ด ๐ต๐ฉ๐ฆ ๐ฃ๐ฆ๐ด๐ต, ๐ฎ๐ฐ๐ด๐ต ๐ช๐ฏ๐ต๐ฆ๐ฏ๐ต๐ช๐ฐ๐ฏ๐ข๐ญ ๐ฅ๐ฆ๐ด๐ช๐จ๐ฏ ๐ ๐ค๐ฐ๐ถ๐ญ๐ฅ ๐ฎ๐ข๐ฌ๐ฆ.
๐๐ ๐ฝ๐น๐ผ๐ฟ๐ฎ๐๐ถ๐ผ๐ป ๐๐ต๐ผ๐๐น๐ฑ ๐ฏ๐ฒ ๐ฎ๐ ๐ณ๐ฟ๐ถ๐ฐ๐๐ถ๐ผ๐ป๐น๐ฒ๐๐ ๐ฎ๐ ๐ฝ๐ผ๐๐๐ถ๐ฏ๐น๐ฒโ
๐ฏ๐๐ ๐บ๐ฎ๐ธ๐ถ๐ป๐ด ๐ฎ ๐ด๐ผ๐ผ๐ฑ ๐ณ๐ถ๐ป๐ถ๐๐ต๐ฒ๐ฑ ๐ฝ๐ฟ๐ผ๐ฑ๐๐ฐ๐ ๐ฟ๐ฒ๐พ๐๐ถ๐ฟ๐ฒ๐ ๐ฎ ๐ฑ๐ผ๐๐ฒ ๐ผ๐ณ ๐ณ๐ฟ๐ถ๐ฐ๐๐ถ๐ผ๐ป.
Iโm reminded of something a favorite professor once told me in grad school. I was working on a boathouse and mentioned Iโd do a quick rendering. He stopped me:
โ๐๐ฐ๐ฏโ๐ต ๐ด๐ฉ๐ฐ๐ธ ๐ช๐ต ๐ต๐ฐ ๐บ๐ฐ๐ถ๐ณ๐ด๐ฆ๐ญ๐ง. ๐๐ง ๐บ๐ฐ๐ถ ๐ด๐ฉ๐ฐ๐ธ ๐ช๐ต ๐ต๐ฐ ๐บ๐ฐ๐ถ๐ณ๐ด๐ฆ๐ญ๐ง, ๐บ๐ฐ๐ถโ๐ญ๐ญ ๐ณ๐ถ๐ช๐ฏ ๐ช๐ต.โ
His point was: stay in plan and section. Let logic guide form. Donโt let visuals drive decisions prematurely. He rarely let us view our projects in 3Dโand the work was better for it. Stronger. Clearer. More intentional.
That lesson has stayed with me. Especially now, designing buildings that shape real places and impact real lives.
In a world of instant visuals, thereโs still something powerfulโand groundingโabout the deliberate act of making. -
๐ช๐ต๐ ๐๐ท๐ฎ๐ฟ๐ธ๐ฒ ๐๐ป๐ด๐ฒ๐น๐โ ๐ช๐ผ๐ฟ๐ธ ๐ฅ๐ฒ๐๐ผ๐ป๐ฎ๐๐ฒ๐ ๐๐ฒ๐๐ผ๐ป๐ฑ ๐๐ฟ๐ฐ๐ต๐ถ๐๐ฒ๐ฐ๐๐๐ฟ๐ฒ
Thereโs a reason why so many people love the work of BIGโand Iโm definitely one of them.
Bjarke Ingels and his team have found a way to bring a rare kind of playfulness into architecture, and scale it up without losing its soul. Their buildings feel imaginative and spontaneous, yet grounded and coherent. They donโt try to be precious or exclusiveโthey just make good ideas ๐ฃ๐ช๐จ.
BIGโs projects have a childlike curiosity baked into them. Theyโre fun, clever, and approachableโnever pretentious. Thatโs a rare achievement. While architects like Foster, Hadid, or Piano deliver technically brilliant and refined work, their buildings tend to sit on a pedestalโcomplex, admired, but distant.
BIG does something different. Their work is ๐๐ถ๐บ๐ฝ๐น๐ฒ, ๐ฐ๐ผ๐ต๐ฒ๐๐ถ๐๐ฒ, ๐ฎ๐ป๐ฑ ๐ณ๐๐น๐น ๐ผ๐ณ ๐ฐ๐ต๐ฎ๐ฟ๐ฎ๐ฐ๐๐ฒ๐ฟ, offering bold solutions that feel natural, even inevitable. They manage to translate clarity and creativity at scale, all while keeping that spark of joy alive.
๐ง๐ต๐ฎ๐โ๐ ๐๐ต๐ฒ ๐น๐ฒ๐๐๐ผ๐ป: design doesnโt have to be complex to be meaningful.
๐ฃ๐น๐ฎ๐๐ณ๐๐น๐ป๐ฒ๐๐, ๐๐ต๐ฒ๐ป ๐ฑ๐ผ๐ป๐ฒ ๐ฟ๐ถ๐ด๐ต๐, ๐ฐ๐ฎ๐ป ๐ฏ๐ฒ ๐ฝ๐ผ๐๐ฒ๐ฟ๐ณ๐๐น.
BIG proves that architecture can be both visionary ๐ข๐ฏ๐ฅ welcomingโand thatโs something worth learning from. -
๐ข๐ป๐ฒ ๐๐ฒ๐๐๐๐ฟ๐ฒ, ๐ข๐ป๐ฒ ๐ ๐ฎ๐๐ฒ๐ฟ๐ถ๐ฎ๐น
A new design mantra Iโve been thinking about: one gesture, one material.
There was a time when buildings were conceived as a singular response to a singular purpose. The material wasnโt an aesthetic choiceโit ๐ธ๐ข๐ด the building. One material did it all: form, structure, expression.
Today, Iโm thinking about this less as a construction approach and more as a visual design philosophy.
Too often, design becomes a collageโsteel meets wood meets cladding meets glass. Layer after layer, system after system. Weโve streamlined inefficiency with incredible sophistication, yet the results are often more complex, more costly, and more fragile.
What happens when we strip it back to one clear move and one honest material?
Itโs not about minimalism. Itโs about clarity. Purpose. Restraint.
๐ข๐ป๐ฒ ๐ด๐ฒ๐๐๐๐ฟ๐ฒ, ๐ผ๐ป๐ฒ ๐บ๐ฎ๐๐ฒ๐ฟ๐ถ๐ฎ๐น.
Because the strongest designs donโt just look intentionalโthey ๐ข๐ณ๐ฆ.